Lex Tataryn
Lex Tataryn
They/Them || 2D and 3D Artist
Hi I'm Lex! Online you can find me commonly going by Void or voidedskies. I completed the Game Development Art Advanced Diploma at Red River College (RRC) Polytechnic on August 7, 2026 and I am open to work.I am proficient in Maya, Zbrush, Substance Painter, Procreate, FireAlpaca and learned the basics of Unity during the first semester of RRC.My favourite part about being an artist is bringing peoples visions to life. During my time at RRC I discovered my love for making modular hard surface environment art and would love to work on more modular assets and props for games!
Lex Tataryn
IRON RISE
3D Environment Artist
- Modular pipe props
- Large Diesel Engine
- Lighting and Set Dressing
Damnation's Descent
3D Environment Artist
- Small modular dungeon set (walls, floors, doors, pillars and torches)
Rotting Road Rage
2D environment artist and level designer
- Modular road tiles
- Top down buildings
- Level design
Lex Tataryn

Lex Tataryn
3D Hard Surface
Diesel Engine
This model was made as an assignment in Game Content Creation in Red River Polytechnic's Game Development Art Program. This asset is used in the game IRONRISE which and made within 4 months.Software:
Maya - Modelling
Substance Painter - Textures
Unreal Engine - Renders
Modular Pipes
Modular pipe assets that are used in the background of IRONRISE.Software:
Maya - Modelling
Substance Painter - Textures
Unreal Engine - Renders
Walkie Talkie
This model was made as an assignment in Game Content Creation in Red River Polytechnic's Game Development Art Program. The goal of the assignment was to take a 2D concept image and create a model that looks as similar as possible.Software:
Maya - Modelling
Zbrush - High Poly Details
Substance Painter - Textures
Unreal Engine - Renders
Lex Tataryn
2D Character Designs
Lex Tataryn
2D Animations
Lex Tataryn















